Another project I had a lot of fun creating was Excommunicated. This was a project for our project named The Gauntlet. We had to design and create a game in 6 weeks. However, some teams, including my own, were only as big as 2 people. I had a lot of fun working with my friend and colleague Jerrick Flores to design a multiplayer experience in VR. Nobody in the cohort had done this before, so it was an uphill battle learning networking with 2 Vives. In the end, we pulled it off and had a great game to show for it. Here is a video of that.
I also got to finish a side project that I had to scrape together in my limited free time. This project was my own personal take on ILMX Lab's Trials On Tatooine. Grudge Of The Mandalorian is a Star Wars Experience. I was completely in charge of this project and ran a team of 10 artists to deliver this project to be as authentic as possible. I learned so much about the unreal engine in this project and I even edited UE4 source code to remove those pesky black bars that Unreal renders VR games with. Here is a video:
Anyway, looks like I'll be in the market for a job this semester. So the great search now begins. I'll also be working on my VR capstone "The Draft".
More cool stuff to come!
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